Archive for November, 2009

How can we collaborate with other divisions in an office.

Saturday, November 28th, 2009

When I worked for The Mobile Middleware Company, I realised that a single product involves different kinds of knowledge and work groups. However, our consciousness has a limitation to cope with those and each group contributing towards the project can easily forget the bigger picture. Therefore, I decided to sketch up examples of those situations. I drew up some forms of my office and programmed one of them.

Each dot positioned in the white circle panel, means “Idea Object”. After beginning of an idea, we can choose several options – develop, reserve, check, delete, as in a Venn diagram. If one of those is developed, it records and shows elements of the idea and process. In addition, each white circle is surrounded by three environments and each element of the idea objects are linked with one of environments to show that which environment the idea comes from.

Although, I couldn’t finish this personal sketch, it was meaningful trial for me.

What I want to do with the term of interaction media is…

Thursday, November 5th, 2009

A designer who creates meaning with certain media such as newspapers, movies, games has huge responsibilities because media can give us opportunities to be away from the reality of life. That means it has a possibility to hold our whole senses and lock us in a small room intrigued by someone’s will. Although sometimes it leads us in an immoral or wasteful way, I still believe that in some ways it gives us the wisdom of our life.

Interaction Media also has the same opportunities and it has an even more powerful ability to trap than the other general media which I have mentioned above. That means it might be more useless or useful than other media.

So what I want to do with interaction media is show how we can lead this media in a good way. This is not only shows a certain structure of information but also it involves how to develop a process of awareness by interacting with media objects.